Studio: Abstraction Games
Job Opening: Senior Technical Artist
Location: Eindhoven, Netherlands
Type: Full-Time
Responsibilities:
- Lead the development of the Tech Art Department.
- Work closely with Artists and Engineers on creating optimized, high-quality visual assets, tools, and pipelines.
- Solve complex technical art challenges.
- Define and document technical art processes, tools, and good practices.
- Maintain the content creation pipeline.
- Communicate and cooperate with other teams in pursuing common goals.
- Inspire and Mentor the Technical Art team, building a relationship based on creativity, trust, and excellence.
- Cultivate the team culture with the company’s values and goals.
- Problem-solving profile regarding technical aspects of the Art creation assets (textures, VFXs, Rendering, etc.).
Qualifications & Skills:
- 6+ years of experience as a Technical Artist.
- Experience crafting shaders, VFXs, and tailored visual solutions for technical art production.
- Solid portfolio showing expertise in crafting shaders, VFXs, or procedural deployment of visual solutions.
- Strong knowledge of tools like Houdini, Substance, Blender, etc.
- Excellent verbal and written communication skills
- Able to identify workflow issues and solutions
- Strong aesthetic judgment and Art culture.
- Experience with UE4/UE5
- Aesthetic and artistic eye.