Studio: CCP Games
Job Opening: Senior Technical Animator
Location: London, England, UK
Type: Full-Time
Responsibilities:
- Create and implement in-game animations as an integral part of the asset delivery pipelines
- Works with Concept, Design, and Art team to collaboratively bring characters and vehicles to life
- Develop technical animation pipelines and tools to deliver cutting edge animations
- Creates automated animation setups and rigs
- Mentor junior/intermediate staff by giving constructive and creative feedback and support
- Add dynamic elements and visual effects to static assets in a meticulous manner in many formats.
- Create intricate but conceptually sound animations that level up the player experience
- Define how elements within projects will interact, build, transition, and function from the concept stage to final implementation
- Creatively and proactively solve resource-restricted tech challenges while working on the art assets that make it in-game.
Qualifications & Skills:
- Strong knowledge of 3DS Max/Maya and Photoshop
- Experience using Motion Builder
- Experience in creating art assets for PC games using 3DS Max/Maya
- Proficiency in MaxScript/MEL
- At least three years of relevant experience in the game development industry
- Strong understanding of character and vehicle animation pipelines
- Self-driven, responsible, and detail-oriented person
- Passion for computer games
- Ability to adapt to new technologies
- Strong passion for making the best damn space sim ever
- Must be open to input, and a team player
- Unreal Engine
Pluses:
- Knowledge of Perforce
- Experience in other scripting and programming languages (XML, Lua)
- Knowledge of complex rigging
- Experience working with state machines
Apply for the Job Online: To apply, visit https://jobs.50skills.com/ccpgames/en/8725/apply