Studio: Happy Volcano
Job Opening: Senior Shader Engineer
Location: Leuven, Belgium, Europe
Type: Full-Time
Responsibilities:
- Analyze the game’s use of shaders and profile their GPU usage
- Use top-notch optimization techniques to achieve comparable visual results while improving performance drastically
- Work towards milestone deadlines to deliver the project on time
Qualifications & Skills:
- Technical proficiency in Unity3D
- Strong understanding of GPU profiling and optimization techniques
- Excellent shader programming -and optimization skills
- You’re an excellent communicator and fluent in English
- You are able to work remotely during core Central European Time
- Familiarity with Agile practices