Studio: Digital Dimension
Job Opening: Senior Rigging Artist
Location: Montreal, Canada
Type: Full-Time
Responsibilities:
- Create, maintain and adjust complex rigs: characters, vehicles, accessories, environments, and skin;
- Create an ergonomic and intuitive interface so that the characters can be optimally controlled, articulated, and animated;
- Collaborate with the animation and modeling teas to perfect the rigging work;
- Make the characters evolve and add new features based on feedback from production;
- Show ingenuity in solving problems and is proactive in proposing techniques and tools that improve quality and efficiency;
- Respect the deadlines set by the coordination team and the supervisor;
- Inspire and encourage collaboration and good team dynamics.
Qualifications & Skills:
- Diploma in 3D animation;
- Minimum 5 years of relevant experience;
- Excellent knowledge of Python and Maya;
- Detailed knowledge of deformation, principles, and tools in the rigging;
- Familiarity with the principles of animation and how they affect the rigging solutions proposed;
- Knowledge of mathematics, anatomy, and physiology (an asset);
- Knowledge of MotionBuilder, Unreal, and PyQT (an asset);
- Knowing an asset manager like Shotgun is preferred;
- Strong problem-solving skills and attention to detail;
- Strong communication skills;
- Good organizational skills and thoroughness;
- Excellent team player, proactive.
Apply for the Job Online: To apply, visit https://meduzarts.com/jobs/