Senior Lighting Artist required at Treyarch Studio

Senior Lighting Artist required at Treyarch Studio

Studio: Treyarch

Job Opening: Senior Lighting Artist

Location: Santa Monica, California, United States

Type: Full-Time

Responsibilities:

  • Responsible for creating gameplay and in-game cinematic lighting based on direction from our Art Directors and Lighting Lead.
  • Ensure a high level of quality while maintaining a full production load.
  • Ensure that lighting assets meet runtime and disk budgeting requirements.
  • Anticipate, identify, and report any potential production problems and communicate those to the Lead.
  • Work collaboratively with other departments such as Design, Production, Environment Art, VFX, and Tech Art.
  • Work in and maintain an efficient organizational structure for all lighting assets.
  • Stay current with industry lighting techniques.
  • Demonstrating a high level of creativity and independence.

Qualifications & Skills:

  • Experience in lighting environments and characters with an understanding of gameplay implications.
  • Understanding of lighting fundamentals.
  • Knowledge of color theory and a strong understanding of light and shadow.
  • Excellent sense of composition and the ability to enhance the mood with lighting.
  • Ability to follow design references and achieve realism.
  • Experience with PBR & HDR rendering.
  • Photoshop experience.
  • Must be proactive and work well in a large team environment.

Apply for the Job Online: To apply, visit https://careers.treyarch.com/apply?jobSeqNo=TREYUSR010914EXTERNAL