Senior Lighting Artist required at Digital Extremes

Senior Lighting Artist required at Digital Extremes

Studio: Digital Extremes

Job Opening: Senior Lighting Artist

Location: London, Ontario, or Remote

Type: Full-Time

Responsibilities:

  • Understand the game design and artistic direction documents to become familiar with the challenges that will impact game lighting and be able to propose atmosphere and lighting ideas
  • Assist in the design of lighting systems that will support the atmosphere and gameplay effects and highlight the work of the Level Design and Level Art teams
  • In addition to light sources, assist in the placement of lighting-specific VFX items and in the management of the lighting portion of the levels
  • Have the artistic director and technical director validate the quality of the lighting and make any changes that are requested
  • Verify and maintain the quality of the lighting from both an artistic and technical standpoint across many levels and multiple projects
  • Be a point of contact for other team members in order to help solve any technical or artistic lighting problems
  • Fix the lighting bugs entered by testers
  • Optimize the lighting, in keeping with the technical limitations of the engine
  • Be involved in the ongoing maintenance of our live and evolving game as it pertains to lighting.
  • Carry out all other related tasks
  • Other responsibilities as assigned

Qualifications & Skills:

  • College diploma or University degree in 3D, Game Development, Graphic Arts, Fine Arts, or a similar field
  • Formal training as a lighting artist in games or film or experience in a studio photography setting
  • Minimum five (5) years of experience in the field of real-time lighting for games and have a high-level understanding of both the artistic and technical guidelines/impacts that lighting can have on a game environment
  • Artistic knowledge of lighting techniques, real-time and pre-rendered.
  • Knowledge of lighting, colour theory, and image composition
  • Practical experience using project management software such as Jira, Shotgun, BaseCamp, etc
  • Experience in photography is an asset
  • Experience in computer graphics or pre-rendering an asset
  • A portfolio of your own work that demonstrates a diverse range of lighting types and settings and an ability to tell a story through composition, staging, and lighting

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