Senior Level Designer required at Demiurge Studios

Senior Level Designer required at Demiurge Studios

Studio: Demiurge Studios

Job Opening: Senior Level Designer

Location: Remote

Type: Full-Time

Responsibilities:

  • Collaborate with team leadership and an agile, cross-functional team to author unique and challenging levels that deliver on the game’s creative vision.
  • Own the creation of levels from the initial concept all the way to market.
  • Work with artists and animators to ensure levels look great, run fast, and delight players.
  • Maintain documentation and share knowledge with the entire team.
  • Exemplify level design practices for the team and mentor junior designers to help them level up.
  • Actively participate on the team by accepting and offering constructive feedback on the game as a whole.

Qualifications & Skills:

  • Please submit a portfolio link that showcases your level design experience!
  • Demonstrable experience as a level designer on at least one shipped AAA game or meaningful contributions on multiple 1st or 3rd person shooter/adventure titles.
  • Strong level design skills with the ability to make worlds come alive with compelling gameplay spaces that emotionally engage players.
  • Hands-on experience creating levels in-engine on complete production cycles from concept to ship (preferably using Unreal/Blueprints).
  • Experience working alongside artists and integrating art throughout the design process. (experience with 3D art tools is a plus)
  • Experience gathering and responding to playtest feedback.
  • Strong written and verbal communication skills with the ability to convey designs clearly.
  • Proactive and self-motivated with the ability to deliver high-quality designs on time.
  • Experience mentoring other game designers.
  • Applicants must be currently authorized to work in the United States on a full-time basis.

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