Studio: NaturalMotion
Job Opening: Senior/Lead Graphics Engineer – Star Wars
Location: Austin, Texas / Remote
Type: Full-Time
Responsibilities:
- Collaborate with engineering, design, user experience, product and analytics teams to identify needs and work to specifications to implement software solutions.
- Write well crafted, efficient and testable code in C++ and HLSL/GLSL for Vulkan, DirectX, OpenGL and Metal.
- Tackle problems across rendering, optimization, tooling development, and making beautiful visuals run smoothly on a wide range of devices.
- Bring a proven understanding of algorithms, design patterns, debugging and memory/performance optimization.
- Strive for excellence in software craftsmanship, and collaborate with peers to improve software design.
- Grow with the business; stretch yourself and learn new skills and domains.
- Have fun; we’re making games!
Qualifications & Skills:
- 6+ years proven experience as a console or PC software game developer
- Strong C++ and shader language programming and debugging experience
- Experience working with current graphics algorithms and hardware
- Expertise with debugging a wide range of graphical issues
- 3+ years experience with Unreal Engine or an equivalent proprietary game engine.
- Excellent problem solving and strong interpersonal skills