Senior Houdini Artist required at Wolcen Studio

Senior Houdini Artist required at Wolcen Studio

Studio: Wolcen Studio

Job Opening: Senior Houdini Artist

Location: Nice, France

Type: Full-Time

Responsibilities:

  • Offering clear solutions to translate the concept of arts and research into procedural rules.
  • Being a point of contact between level design and level art to dress the world in a way that makes it fun to play, beautiful, and easy to iterate on.
  • Implementing procedural systems and tools in the engine.
  • Keeping track of the impact those systems can have on performances with the help of the environment technical artist/director.
  • Giving support to the environment art team using procedural tools (feedback, documentation, assistance).
  • Fixing bugs with the procedural content being created.
  • Other related responsibilities could be assigned depending on the project’s needs.

Qualifications & Skills:

  • Worked on at least one game that has been released.
  • Already created tools to explore the environment’s art creation using Houdini.
  • Great sense of communication – team player.
  • Good artistic eye in general, knowledge of art (painting, drawing, cinema, video games etc.)
  • Great technical skills to understand the impact that world building can have on performances.
  • Great observation skills, understanding the impact each object placed in the world could have on its surroundings.
  • Attention to detail and story telling in a scene.
  • Being able to switch between a global point of view / understanding to a much closer one and vice versa.
  • Used to real time editors like Unreal engine, Unity, or CryEngine.
  • Feeling comfortable with software like Houdini, Substance designer, 3dsmax and/or Blender.
  • Knowledge using tools like blueprints would be a plus.
  • Ability to meet deadlines and work independently, sharing updates on a regular basis.

Apply for the Job Online: To apply, email your application with all required documents to jobs@wolcengame.com