Studio: Prism Studio
Job Opening: Senior Gameplay Programmer
Location: Remote – Europe & Americas
Type: Full-Time
Responsibilities:
- Design, implement, and maintain gameplay systems using Unreal Engine.
- Collaborate with designers, artists, and other engineers to create and refine gameplay features.
- Utilize Unreal Engine’s multiplayer framework to develop robust and scalable multiplayer experiences.
- Implement and optimize the Gameplay Ability System to create dynamic and responsive gameplay mechanics.
- Debug and resolve gameplay issues to maintain high-quality gameplay standards.
- Contribute to the overall game architecture and ensure code quality and performance.
Qualifications & Skills:
- You are proficient in C++ programming.
- You have at least 4 years of experience in gameplay programming.
- You need to show a strong understanding of Unreal Engine’s multiplayer framework.
- You are proficient in implementing and optimizing Unreal Engine’s Gameplay Ability System.
- You have shipped at least one premium multiplayer title as a game programmer.
- You have experience working with Spell-Based Games. Preferably worked on spell-based games such as shooters.
- You have strong analytical and debugging skills.
- You have excellent communication and collaboration skills.
Good to have
- Performance Optimization: Experience with profiling and optimizing game performance.
- AI Systems: Knowledge of AI behavior trees and decision-making systems.
- Animation Systems: Knowledge of Animations, and how those are being taken in gameplay. How gameplay elements work together with them.
- Cross-Platform Development: Experience with developing games for multiple platforms.
- Passion for Gaming: A deep passion for gaming and staying updated with industry trends.