Studio: Sumo Digital
Job Opening: Senior Gameplay Animator
Location: Sheffield, England, UK
Type: Full-Time
Responsibilities:
- High levels of experience using game engines with hands-on experience working with state machine/blend tree solutions
- Implement animations into engine with full ownership of your work
- Produce high quality key-frame animation (great sense of weight, timing, and strong posing)
- Have a strong understanding of Motion Builder and mocap data editing techniques for games
- Be able to craft appealing animations, across a broad range of styles from dynamic stylisation to realistic body mechanics
- Contribute to the design and execution of complex gameplay systems
- Communicate effectively within a large group/multiple project environment
- Coach and mentor junior members of staff
- Have a strong body of work demonstrating solid understanding of body mechanics and animation fundamentals
Qualifications & Skills:
- Shipped at least 2 AAA console games in a senior animation role
- A highly responsible, self-directed, detail oriented problem solving mindset with a desire to contribute to a creative environment
- Outstanding organization, communication, and exceptional management skills/leadership
- The ability to give and receive constructive feedback when interacting with other team members, keeping the focus on making the best game possible
- Experience and understanding of implementation for core gameplay systems and mechanics, keeping up-to-date on current industry practice
- Proficiency in both Maya and Motionbuilder
- Mentoring skills, helping junior staff to grow and improve their skills
- Superior attention to detail
- Teamwork skills and the ability to work under pressure