Senior Gameplay Animator required at Skydance

Senior Gameplay Animator required at Skydance

Studio: Skydance Interactive

Job Opening: Senior Gameplay Animator – VR

Location: Santa Monica, Los Angeles, US

Type: Full-Time

Responsibilities:

  • Work with the Animation Team and Design Team to create in-game animations that are incredibly satisfying to play and exciting to watch.
  • You’ll use a combination of keyframe and motion capture techniques to bring human and creature characters to life.
  • Assist in implementing animations in Unreal, making sure that gameplay look and feel are kept at a high standard.
  • Work with our technical artists and animators to define and improve our animation pipeline.
  • Work in a collaborative environment where feedback is welcome.
  • As a Senior, you’ll help motivate and mentor team members through your passion and exemplary work.

Qualifications & Skills:

  • A very strong sense of animation principles, acting, posing, timing, appeal, and body mechanics.
  • Expert knowledge in creating high-quality keyframe animation.
  • Experience working with body and facial motion capture data, from clean up to manipulation.
  • Expert knowledge of gameplay animation, from idles to locomotion sets; how it is applied to final in game look and feel.
  • Excellent communication skills; identifying potential areas of risk and creating action plans to alleviate potential issues from occurring.
  • Self-driven and motivated, you should have ownership of your animation from start to finish, meeting necessary deadlines.
  • Highly proficient technically, in Maya and/or similar 3D software.
  • Minimum of 5+ years of proven experience in the game and or film industry.

Pluses

  • Experience with VR projects.
  • Experience working with Unreal 4 and/or other game engines.
  • Familiarity with motion capture using Xsens and related tools.
  • Experience working with outsourcing.

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