Studio: Ridgeline Games Studio
Job Opening: Senior Gameplay Animator
Location: Seattle, WA, USA
Type: Full-Time
Responsibilities:
- Create a variety of animations for AI systems, scripted in-game scenes, vehicles and first-person view model animations.
- Work with motion capture data that matches the project’s realistic style and quality benchmark.
- Implement your work using the Frostbite game engine.
- Participate in regular feedback sessions with the animation team.
- Collaborate and engage with a close-knit team of designers, tech artists, programmers and artists to gather the gameplay and technical needs of your work. Communicate issues and identify solutions.
- Estimate tasks and meet scheduled commitments.
- Identify ways to improve process, tools, pipelines and performances.
- Mentor animators, research the latest animation practices and tech, and share knowledge among the animation team.
Qualifications & Skills:
- 4+ years of professional experience as a gameplay animator
- Shipped at least 1 AAA title
- Experience with video game animation development from asset creation to in-engine implementation
- High level of proficiency with Maya
- Experience working with motion capture and participating in mocap shoots
- Bring a high level of enthusiasm to your work and creative engagement to your relationships