Studio: Firesprite
Job Opening: Senior Gameplay Animator
Location: Remote
Type: Full-Time
Responsibilities:
- Create believable human / non-human keyframe and motion capture animation.
- Take charge of animation system and/or design features, revising and refining with dcc and in-engine tools.
- Work with related disciplines on block-out to final animations & systems, that work seamlessly with non-gameplay animation if required.
- Contribute to the artistic & technical gameplay animation goals for the project.
- Collaborate with all teams on animation workflows & pipeline development.
Qualifications & Skills:
- Proven experience as a Senior Animator on at least one shipped PC or console title
- Solid knowledge of animation principles and an eye for dynamic poses, strong in keyframe animation and motion capture methods.
- A deep understanding of human behavior, a strong sense of expressing character through movement.
- Experienced in developing animation for game engines and movement systems; working with motion capture data and relevant pipelines; working with Unreal Engine or similar.
- Excellent knowledge of Maya
- One shipped title in this position
Desired Skills:
- Experience in animating creatures or animals.
- Shooting and directing motion capture for gameplay animation.
- Knowledge UE4 or similar engines.
- Advanced Motionbuilder experience
- Experience working on a AAA title.
Apply for the Job Online: To apply, visit https://apply.workable.com/j/F00528ED4D/apply