Studio: Wētā Workshop
Job Opening: Senior Game Designer
Location: Wellington, Wellington
Type: Full-Time
Responsibilities:
- Maintaining exceptional quality across the gameplay, environment design and storytelling of our games.
- Creating and refining clear design documentation to help guide cross-discipline groups towards a shared product vision, including documentation for systems of mechanics
- Working with the team to create and design meaningful content involving but not limited to items, quests, and NPCs
- Engaging in playtesting with internal and external testers, and utilising feedback to further improve designs.
- Iterating on game design from prototype to polish.
Qualifications & Skills:
- Two shipped commercial titles (or equivalent).
- Experience iterating and maintaining game progression balancing.
- Background in Unity development and confidence in prototype-level programming in C#.
- Portfolio demonstrating an excellent understanding of the principles of game design.
- Experience and a passion for Life Simulation, RPG, or Narrative games a plus
- Confidence in taking an established vision and maintaining it through the later stages of game development.