Studio: Studio Fizbin
Job Opening: Senior Game Designer
Location: Ludwigsburg, Germany
Type: Full-Time
Responsibilities:
- Design and build a wide range of combat actions, enemies, items, weapons and arenas
- Tweak and balance our content to perfection
- Actively discuss and create features and take part in scrum-based planning sessions
- Work and maintain asset lists, flowcharts and similar
- Analysis of play tests and user data to improve game during early access period
- Close work with game director, other designers and our artists and coders
Qualifications & Skills:
- Must be based in Germany and own a German work permit, we, unfortunately, cannot offer relocation assistance at this stage
- Must have shipped at least one commercial title preferably in a design capacity
- Very comfortable working in Unity
- Strong technical and non-technical communication skills in written and verbal form
- English native language proficiency
- Affinity for action games
Bonus
- Affinity for roguelikes
- German language skills
- Based in Berlin or Ludwigsburg (remote work is otherwise great)
Apply for the Job Online: To apply, send your application to our Game Director Anjin Anhut to: jobs@studio-fizbin.de