Studio: MobilityWare
Job Opening: Senior Game Designer
Location: Irvine, California, USA
Type: Full-Time
Responsibilities:
- The Sr. Game Designer will work closely with the casual puzzle team from game designers, engineers, producers, UI/UX designer, product managers and other game development team members from all disciplines throughout the game’s lifecycle.
- The Sr. Game Designer will be responsible for game design initiatives on a new exciting casual free-to-play game project.
- The Sr. Game Designer should be versatile who can easily step between designing fun and addicting puzzles/levels, tuning gameplay, balancing systems and establishing economies, defining goal progression and UX flow when needed to target core KPI goals.
- This individual should be highly creative, but grounded in best practices; innovates purposefully to drive results, and values great execution of ideas over the ideas themselves.
- The Sr. Game Designer will drive the design and tuning of new and existing game features and systems to improve and extend the performance of the game based on analysis of player data.
- The Sr. Game Designer must be a respectful collaborator who takes ownership over their work while empowering their teammates to do the same and believes that great design ideas can come from anywhere and anyone, however being able to recognize when ideas are within scope and realistically tackle the intended goal.
- The Sr. Game Designer will write and maintain specification design and level design documents (if any), contribute to user interface design and create detailed wireframe diagrams as needed for new games / new game features for live titles.
Qualifications & Skills:
- Minimum 3-5 years creating and designing casual puzzle games (F2P Mobile). Having designed for top grossing mobile casual games, Match-3 games, Blast games, and/or Merge games are a huge plus.
- Excellent understanding of the Mobile Game market (Platforms & Trends).
- Excellent understanding of different business models in mobile games today. Having designed for F2P is a huge plus.
- Implemented and shipped at least 2-3 mobile game titles. Having designed Social elements are a plus.
- Extensive experience in the planning, production and development of games; must be able to prioritize tasks and assign resources effectively
- Solid understanding of game balancing, level design, viral design and monetization with balancing of virtual currency economies.
- Excellent written and verbal communication skills
- Ability to work in a collaborative, multi-team environment, including engineering, artist, marketing, support services
- Must be able to provide samples of design work – concept presentations, GDD’s, wireframe diagrams, prototypes
- Must be fearless, smart, and intellectually honest with an eagerness to learn
- Passion for working on high quality games and surpassing the expectations of players
- Flexibility to adapt to a fast-paced environment with the ability to adapt quickly to shifting priorities
- You must love games and have a deep drive in creating casual fun and addictive gameplay for our Solitaire target demographic.
- Excellent organizational, problem solving and interpersonal skills
- Deep understanding of what makes games fun and current best practices
- Patient, collaborative, and empathetic – can maintain a positive team culture and attitude.
- Understanding of technical game development process, scheduling, and asset management
Specific Skills:
- Experience with both Macintosh and PC computers required.
- Very comfortable designing and balancing f2p game systems + economy.
- Experience working on casual puzzle level editors and documenting game systems.
- Experience with critical software (Word, Excel, Visio / Gliffy or other wire-framing Tools, Photoshop, Illustrator, Flash)
- Familiarity with C++, Java, Objective C, Direct X, Open GL, Unity is a huge plus!
- Results oriented, Self-motivated and disciplined.
- Able to multi-task like a pro.
- Ability to take direction and have a sense of humor and positive attitude.
- Strong team player w/ good people skills
- Ability to handle multiple projects simultaneously
- Must be able to take criticism like a champ and have the ability to think through all designs presented with minimal holes in the design.
- Problem Solver and self-starter who can take accountability and ownership of projects from start to finish
Apply for the Job Online: To apply, visit https://boards.greenhouse.io/mobilityware/jobs/3333013?gh_jid=33330134#app