Senior Game Designer required at Blowfish Studios

Senior Game Designer required at Blowfish Studios

Studio: Blowfish Studios

Job Opening: Senior Game Designer

Location: Sydney, Australia

Type: Full-Time

Responsibilities:

  • Take the vision of the Creative Director/Lead Designer and guide the design and implementation of large features or small projects.
  • Work collaboratively with team members (both on-site and remote) to create, maintain and review GDDs, functional specification designs, design templates, UX/UI wireframes, and prototypes.
  • Be able to clearly express the goals of your designs and explain the details in a variety of forms: written design, visual design, or prototypes.
  • Mentor and support other designers on the team and improve their work.
  • Collaborate across disciplines, including engineering, design, narrative, and art to help realize high-quality experiences.
  • Analyze an idea or concept and explain the consequences on other parts of the game.
  • Develop and utilize player analytics and data-gathering methods for game balancing and projection.
  • Iterate on designs based on feedback from peers and testers.
  • Run meetings and brainstorming sessions to present your ideas to the team.

Qualifications & Skills:

  • 4+ years of game design experience.
  • Designed and developed major game systems for large games or driven the entire design on smaller projects.
  • Taken systems and mechanics from conception to completion multiple times.
  • Proven ability to write, communicate and maintain detailed design documentation throughout the game development cycle.
  • Experience overcoming the obstacles that come up during game development with flexible and adaptive thinking.
  • Be able to deliver a clear vision of what’s intended and a deep understanding of its goals. Be the translator when different departments collide.
  • Ability to research, design for, understand, and be passionate about a variety of player types in the NFT space including casual, core, play to earn, etc.
  • Excels in Excel, Google Sheets, or similar to model systems and economies.
  • Excellent verbal communication skills across varied contexts: in-person vs. teleconferencing, design brainstorming vs. presenting ideas to the team, etc.
  • Be able to balance priorities when working on multiple projects.
  • Deep experience in Unreal and/or Unity.

Apply for the Job Online: To apply, send an up-to-date resume/CV, links to your most recent work/portfolio (Artstation, GitHub, etc.), and other supporting material to jobs@blowfishstudios.com & specify the position/role you are applying for