Studio: PlayStation Global
Job Opening: Senior FX Artist
Location: Bend, OR, United States
Type: Full-Time
Responsibilities:
- Creation of destruction FX across all areas of the game which set the industry leading standard, with an emphasis on rigid body dynamics, pyro simulations, and particle effects.
- Collaborate with the project Art Director and Lead FX Artist to ensure a consistent style and quality level across all the various types of game FX assets.
- Research and Develop new FX solutions, visually and technically.
- Work with your team to troubleshoot FX related issues in a timely manner and maintain your implementations throughout production.
- Work with graphics engineers to improve upon existing technologies and develop new ones that raise the bar of game FX, both visually and technically.
- Work with and mentor junior FX Artists.
Qualifications & Skills:
- 5+ years experience as a professional FX artist in AAA games and/or film.
- Proficiency in fluid, particle, and rigid body simulations to create realistic FX in 3d packages such as Houdini, Maya, or 3dsMax.
- Portfolio of realistic, high-quality FX work.
- Experience with large-scale and complex destruction simulations in film or games.
- Good communication and interpersonal skills.
- Strong time management and organizational skills and an ability to prioritize work.
- A deep comprehension of how real-time VFX influences performance and how to maintain visual standards while supporting game-play.
Pluses:
- Experience with a scripting or programming language
- Experience using popular game engines
- Experience building and maintaining FX tools/Rigs