Senior Environment Artist required at Intercept Games

Senior Environment Artist required at Intercept Games

Studio: Intercept Games

Job Opening: Senior Environment Artist

Location: Seattle, Washington State

Type: Full-Time

Responsibilities:

  • Work closely with the Art Lead and Concept Artist to translate the game’s visual design language into explorable worlds.
  • Elevate the Art Team by owning major art pipelines and establishing best practices for features such as asset population, material creation, terrain sculpting, and lighting.
  • Shepherd environments from a whitebox state through their final playable level, both in and out of the editor.
  • Playtest with the team to assess the role of game visuals as a holistic part of the player experience, identify improvement opportunities, and provide recommendations for new or existing approaches

Qualifications & Skills:

  • 5+ years of professional Environment Art or Worldbuilding experience in video games coupled with a portfolio that showcases stylized work.
  • High level of proficiency with Maya or 3DS Max, Zbrush, or an industry-standard equivalent.
  • Ability to create textures and materials through tools such as Substance Designer and Painter, or an industry-standard equivalent.
  • Understanding of how environment design is related to gameplay and exploration, in addition to environmental storytelling.
  • Excellent Communication and active listening skills, and an eagerness to collaborate with artists & non-artists.
  • High degree of self-direction and autonomy.
  • A drive to adopt, adapt, and uphold the Intercept art style.
  • Passion for space exploration, rocketry, worldbuilding, and related entertainment media.
  • Bonus skill: experience creating or working on fully spherical planets.
  • Bonus software knowledge: Unreal Engine, Gaea, World Creator, or World Machine.

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