Studio: Eidos Montreal
Job Opening: Senior Environment Artist
Location: Montréal, Québec, Canada
Type: Permanent – Full-Time
Responsibilities:
- Take charge of the environment of a game level;
- Creation of models and textures for architectural and organic environments;
- Composition of game scenes, both architectural and organic;
- Participate in the research of references corresponding to the art direction;
- Ensure the consistency of the environment art with the art direction;
- Collaborate closely with design to support the narration and resolve challenges;
- Be a point person for artistic and technical support to the junior(s) and mid-level artist(s) who work on the team;
- Maintenance of memory budget and good performances.
Qualifications & Skills:
- Intermediate 2 years and at least 1 published titles in video games, as a Environment Artist; Senior 5 years old and at least 2 titles published in video games, AAA quality, as a Environment Artist;
- University or college degree in 3D Art, or relevant experience;
- Experience creating objects or environments with 3D software;
- Excellent knowledge of Zbrush and Substance Painter;
- Experience creating textures and manipulating shaders;
- Knowledge of Substance Designer a plus;
- Good technical/artistic balance.
Even better if you have
- Ability to adapt art to the art direction;
- Good sense of responsibilities;
- Excellent oral and written communication skills;
- Be focused on achieving superior results;
- Team player;
- Good management of tasks and priorities.