Senior Environment Artist required at Counterplay Games

Senior Environment Artist required at Counterplay Games

Studio: Counterplay Games

Job Opening: Senior Environment Artist

Location: United States/ Remote

Type: Full-Time

Responsibilities:

  • Take complete ownership of building polished in-game environments using a mixture of photogrammetry and hand crafted assets.
  • Work directly with Design team members to ensure environments meet artistic and gameplay needs.
  • Build out modular, on grid, kits for architecture and structural pieces
  • Sculpt out organic assets to be used directly in game with Nanite
  • Provide mentorship to other members of the team but documenting pipelines and processes as well as showcasing demo of new techniques.
  • Work directly with Tech Art team members to develop new tools and processes that will improve efficiency in our pipelines.
  • Focused on how to balance performance needs with those of the visuals

Qualifications & Skills:

  • At least one shipped title as a Senior Environment Artist
  • Strong knowledge of 3D modeling software such as Maya, Blender or 3Ds Max
  • Strong knowledge of Unreal Engine’s core features and tools
  • Excellent eye for environmental artistic composition
  • Ability to translate ideas found in concept art to a wide range of different environments
  • Strong understanding of a On Grid workflow for architectural and structural assets
  • Ability to sculpt assets using Zbrush with a high level of detail
  • Strong communication skills

Bonus:

  • Experience creating or modifying textures and materials
  • Experience with creating assets for a Unreal 5 Nanite Pipeline
  • Experience work with and creating foliage using SpeedTree
  • Experience working with lighting

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