Studio: Build A Rocket Boy
Job Opening: Senior Environment Artist
Location: Edinburgh, Scotland
Type: Full-Time
Responsibilities:
- Work closely with the Lead Environment Artist to create high quality, high resolution 3D environment art, including both natural and architectural environments.
- Combine traditional art aesthetics with next-gen 3D authoring techniques to create visually compelling 3D spaces.
- Stay up to date on the capabilities and workflows in Game Engine and other authoring tools as provided and used by the company.
- Partner with engineers and tech artists to help further enhance our art pipeline and grow our effectiveness in rapid iteration game development.
- Ensure assets and environments conform to the defined technical and artistic requirements.
- Work with production staff to manage personal deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule.
- Mentor and inspire other artists.
- Understand and adhere to the project art direction.
- Maintain quality and consistency across your work to meet objectives, quality bar, and schedule.
- Using a world editor you will populate and set dress our game world using a variety of 3D assets.
Qualifications & Skills:
- Experience in the creation of high-quality, high-resolution 3D assets, UV maps, and textures.
- A minimum of 5 years of professional experience as an artist in the games industry.
- Strong experience with current 3D modelling tools such as 3ds Max, Maya, or equivalent.
- Strong experience with texture creation/authoring tools such as Substance.
- Experience working with a game engine (Unreal, Unity, or similar).
- A strong understanding of art fundamentals.
- An appreciation for architecture and design.
- Strong communication skills with the capability to successfully work across multiple teams.
- A positive, collaborative, and professional working attitude.
- Strong English skills, both written and verbal.