Studio: Bad Robot Games
Job Opening: Senior Environment Artist
Location: Remote
Type: Full-Time
Responsibilities:
- Collaborate with the art director, environment art director and concept team in the creation of environments that support gameplay and storytelling.
- Creation of production-ready, next-generation 3d models, materials and textures for architecture, flora and geology.
- Research current and future processes and technologies to help the art team create beautiful worlds at scale.
- Work with the art director, environment art director and level designers to build out beautiful levels that make memorable gameplay experiences.
- Work with tech art and engineering teams to ensure environment assets are performant while maintaining visual quality.
- Help train external partners on our art processes, visual bar and pipeline.
Qualifications & Skills:
- 5+ years of experience creating environment art for AAA games.
- At least one shipped AAA title.
- Experience building maps from initial block out to final polish.
- Deep understanding of environment modeling and material development.
- Driven to continually learn new processes and techniques and share them with the team.
- The ideal candidate enjoys working in a small agile team, where they are comfortable wearing different hats, and working outside their comfort zone.
Bonuses:
- Strong Unreal Engine experience, including materials and blueprints
- Experience with modifying scan data to match varying visual styles
- Familiarity with procedural modeling, and creating procedural tools for asset placement