Studio: Crop Circle Games
Job Opening: Senior Engine Programmer (Console)
Location: Remote
Type: Full-Time
Responsibilities:
- Set performance targets and protect the performance and stability of game clients, tools, and pipelines across all platforms
- Empower the studio to efficiently build incredible content and gameplay within engine, hardware, and resource constraints
- Partner with tech art to build and improve asset pipelines
- Research, advocate, and judiciously develop engine tech and tools that advance our craft
Qualifications & Skills:
- Experience building games on PS5 and/or Xbox Series X|S
- Passion for empowering creatives, working within engine and hardware constraints, architecting scalable and maintainable solutions, promoting best practices by example
- Familiarity with console build processes, console hardware, console testing, certification
- Expertise in CPU and memory profiling and optimization
- Excellent C++ architecture, programming, and debugging skills
- Understanding of multi-threaded programming, low-level optimizations, core subsystems, platform abstraction, and memory management
- Empathetic and supportive collaborator across many disciplines and experience levels
- Problem solver with excellent communication skills
Bonus Traits
- Experience building games with Unreal