Senior Designer required at House of How Games

Senior Designer required at House of How Games

Studio: House of How Games

Job Opening: Senior Designer

Location: Seattle / Remote

Type: Full-Time

Responsibilities:

  • Brainstorm, design, spec, and implement multiple systems to create a highly compelling game loop.
  • Perform advanced scripting and tool work.
  • Work and coordinate with a Design Director to build experiences and pacing that make sense across the greater game.
  • Participate and lead design discussions and reviews.
  • Track work, goals, and progress in task-tracking software.
  • Pull work from multiple other disciplines towards a cohesive design goal, such as PFX, art, sound, and animation.
  • Tweak and tune jumps, damage numbers, sightlines, and everything else towards design goals, incorporating team and user feedback.

Qualifications & Skills:

  • 4+ years of professional game development as a Systems Designer, Level Designer, or equivalent experience.
  • 1+ shipped AA or AAA games on PC or console.
  • Excellent written and verbal communication skills.
  • Experience owning features and/or leading small teams.
  • Experience working with scripting languages, or visual scripting systems.
  • Comfort in source control systems such as Git or SVN.
  • Written and Spoken English Fluency.
  • Cleared to work and located in the United States, Canada, or Sweden.
  • A portfolio of work where you are ready to discuss what you did, and why you did it.
  • Side skills in Programming, Art, Audio, Writing, etc. If you have any gaming related side skills, please tell us!

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