Senior Creature Artist required at Turtle Rock Studios

Senior Creature Artist required at Turtle Rock Studios

Studio: Turtle Rock Studios

Job Opening: Senior Creature Artist

Location: Lake Forest, CA, US

Type: Full-Time

Responsibilities:

  • Create high-quality 3D character models that are visually appealing, anatomically accurate, and meet the project’s technical and aesthetic standards
  • Work with the Art Director, Concept team, and Character team to develop high quality assets
  • Work with designers, engineers, and other artists in creating memorable creatures and monsters
  • Communicate effectively with the team to fulfill the visual goals of game assets
  • Use software such as Zbrush, Substance Painter, and Unreal Engine
  • Mentor junior character artists and help them develop their skills

Qualifications & Skills:

  • Minimum of 5 years of production experience as a Character Artist for video games
  • Provide portfolio that demonstrates expertise in modeling, including hard surface and organic assets
  • Experience modeling and texturing using Maya, Zbrush, and Substance Painter; as well as proficiency in 2D art creation/manipulation packages, including but not limited to Photoshop
  • An understanding of all current generation production workflows as they pertain to character art production
  • Strong understanding of physically-based shaders and rendering
  • An understanding of the human form/anatomy and structure/silhouette in respect of modeling
  • Ability to create and manipulate texture maps and excellent understanding of the value of UV space

Preferences

  • Strong traditional art foundations: including but not limited to figure drawing, concept art and illustration
  • A passion for games
  • Shipped one or more AAA titles
  • Familiarity with source control and asset tracking tools such as Perforce and JIRA a plus

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