Senior Combat Designer job at Beamdog Studios

Senior Combat Designer job at Beamdog Studios

Studio: Beamdog Studios

Job Opening: Senior Combat Designer

Location: Edmonton, Alberta

Type: Full-Time

Responsibilities:

  • Drive implementation of a fun, intuitive, and flexible PVE combat system
  • Coordinate with the project director and design team to ensure consistency of execution for the project vision across its combat systems
  • Work with programmers, animators, and fellow designers to develop and rapidly iterate on the game’s core PVE combat
  • Write and maintain clear design documentation to be used outside the design department and work with the programming, animation, audio, and effects teams on the implementation
  • Oversee play sessions, studying players, and adjusting combat systems based on feedback

Qualifications & Skills:

  • 5+ years experience in video game combat design working on a team of 10 or more
  • Experience working with Unreal Engine 4 and Blueprint scripting
  • Experience developing 1st person and melee combat gameplay
  • Able to communicate technical aspects of design with programming teams
  • Understanding of interdisciplinary dependencies and the ability to anticipate and proactively design around gameplay challenges
  • Understanding of CRPG systems

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