Senior Character Rigger required at Guerrilla

Senior Character Rigger required at Guerrilla

Studio: Guerrilla

Job Opening: Senior Character Rigger

Location: Amsterdam, Netherlands

Type: Full-Time

Responsibilities:

  • Rigging and skinning of a wide variety of characters using existing tools, and drive the development of new tools to aid and improve runtime deformations.
  • Developing rigs that push the quality of faces, clothing and hair to new heights.
  • Your rigs will allow animators to deliver high quality keyframe animation uncompromised by limitations of technical processes.
  • Defining workflows and pipelines in consultation with your colleagues, and developing and improving in-house tools as needed while remaining aware of the impact of your decisions on other disciplines.
  • Researching and developing new techniques, approaches and solutions as required.

Qualifications & Skills:

  • Over five years of professional experience in feature film animation or games;
  • A demo-reel that  exhibits a wide selection of character rigs, from creatures to highly stylized characters;
  • Experience working as or with animators to ensure the best possible rigs;
  • Firm grasp of anatomy and facial rigging;
  • Excellent Maya skills;
  • Proficiency with scripting languages Python (first), Maya Python API (second).

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