Senior Character Artist required at YAGER

Senior Character Artist required at YAGER

Studio: YAGER

Job Opening: Senior Character Artist – The Cycle: Frontier

Location: Berlin, Germany

Type: Full-Time, Permanent

Responsibilities:

  • Sculpt and model characters according to the style and art direction of the project
  • Create low polygon models and UV according to the project’s requirements
  • Take responsibility and oversee that characters are correctly integrated into the game-engine and displayed as expected in terms of quality and functionality
  • Be ready to iterate fast according to the Lead’s or Director’s feedback
  • Understand project limitations, milestones and risks
  • Maintain quality consistency while meeting deadlines
  • Search for constant improvement on a technical and artistic level
  • Good communication and collaboration across multiple disciplines from Concept Art, Rigging and Animation
  • Document character production methodologies

Qualifications & Skills:

  • 5+ years experience in a game development environment
  • Strong knowledge of one of the industry-standard 3d packages (Maya, Max, Modo)
  • Ability to create great High-polygon sculpts in ZBrush
  • Create efficient Low-polygon models for deformable characters, good eye for topology
  • Strong texturing skills in Substance Painter/Photoshop including efficient UV layouts
  • Understanding of human and animal/creature anatomy
  • Ability for Rigging and Skinning in Maya is a plus
  • Ability to take and apply direction and work well in a team environment
  • Communicate effectively in English, both verbally and in writing
  • Passionate about videogames

Apply for the Job Online: To apply, visit https://yager.jobs.personio.de/job/738138?display=en#apply