Studio: Supaglu
Job Opening: Senior Character Artist
Location: Adelaide, Australia
Type: Full-Time
Responsibilities:
- Working with other Seniors to ensure the highest quality output.
- Creating high-resolution models for baking/re-topologising into game-ready assets.
- Creating 3d real-time game-ready models.
- Unwrapping and baking of assets.
- Creating 2d texture maps.
Qualifications & Skills:
- Excellent communication and interpersonal skills.
- The ability to work effectively as part of a team.
- Passion for what you do, and a desire to put in 100%
- Great problem-solving skills.
- An understanding of anatomy.
Software skills:
- Maya – other 3d package knowledge is a plus.
- Photoshop
- ZBrush
- PBR techniques
- Allegorithmic texturing packages
Note: This role is open to candidates with the current right to work in Australia only.