Studio: Funcom studio
Job Opening: Senior Character Artist
Location: Oslo, Norway, Europe
Type: Remote
Responsibilities:
- Work closely with the project Art Director to develop a style and provide consistent quality across all characters, creatures, and related models
- Lead, mentor, and motivate character artists as they develop and polish their work throughout the 3D pipeline
- Review integrated work, ensuring it’s aligned with the artistic direction and can animate well
- Balance artistic aspects with technical constraints, maintaining quality and performance standards
- Build and maintain partner and client relationships, trust, and communication
- Stay up to date on best practices to keep up with the latest next-gen industry standards
Qualifications & Skills:
- Minimum 5 years commercial production experience in a Character Art role
- Knowledge of Unreal Engine 4 and production management tools
- Mastery of 3D art fundamentals of topology, materials, textures, proportion, and anatomy + animation and game limitations
- Expert-level proficiency with ZBrush, Autodesk Maya, 3ds Max, Substance Suite, and/or other 3D software packages
- Excellent communication, organization, mentorship, time management, and interpersonal skills
- Bachelor/Undergraduate degree or equivalent
- A keen interest in playing games and game development beyond art
Apply for the Job Online: To apply, submit your details online