Studio: Dinosaur Polo Club
Job Opening: Senior Artist
Location: Wellington, New Zeland
Type: Full-Time
Responsibilities:
- Help support and continue the development of the full game art pipeline;
- Create high-quality game assets including environment, character models, and materials either from a concept art or a brief;
- Ensure that developed and implemented art assets respect the creative vision of the game and meet the studio’s quality standards;
- Work independently on medium and large-scale tasks, assessing the wider implications of decisions and can offer appropriate feedback to others;
- Nurture a close working relationship with your department and wider team, liaising with the other departments to ensure robust understanding of implementation requirements;
- Regularly take part in project reviews, comfortable with both offering and responding to creative feedback from your peers;
- Provide guidance, mentorship and direction for other artists within the company;
- Share knowledge, recommend best practices, and support the development of other team members;
- Be a part of both a department and studio team, actively seeking to develop a method of communicating that is understandable to those outside of your immediate department.
Qualifications & Skills:
- At least 3-5+ years of professional industry experience as an artist;
- Strong background in traditional 3D pipeline tools such as Maya, Adobe Suite, Zbrush or equivalent software;
- A demonstrated ability to create stylized 3D models and stylized textures;
- Fantastic organizational skills, with a high level of initiative;
- Ability to support and mentor other members of the team;
- Excellent verbal and written communication skills, fluent in English;
- An interest in developing unique and high-quality video games;
- Dedication to working in a professional, inclusive, and supportive environment.