Studio: Starbreeze
Job Opening: Senior Animator
Location: Stockholm, Sweden
Type: Full-Time
Responsibilities:
- Collaborate with the animation and production leadership to drive high fidelity animations, balancing performance, quality, scheduling and technical requirements
- Work with the animation leadership to mentor and guide, grow and inspire our animation team
- Drive the evolution of animation pipelines, establishing efficient procedures for animation and character quality that benefits the quality and integrity of animations across the studio
- Create compelling character performances, utilizing both keyframed and motion capture techniques to complement the game design and promote the artistic vision of the animation director
- Be able to promote engaging new gameplay or presentation ideas through previs and/or prototyping, that spark discussions and help in the decision making process
- Collaborate alongside Design, Code, and your Peers to proactively solve any potential animation related issues to deliver features on time
- Estimate the time required to carry out your own tasks and manage time to meet deadlines
- Carry out all other related tasks
Qualifications & Skills:
- At least 2+ years experience leading or influencing animation creation within the game industry
- At least 2 shipped titles and 5+ years of experience working in AAA games
- Strong skills in Keyframe Animation with an expert understanding of animation principles
- You are an experienced Maya user, equally comfortable in MotionBuilder
- Practical knowledge of state machines and motion trees and a passion for cutting-edge animation technology
- Excellent written, verbal and visual communication skills
- Excellent problem-solving skills with an emphasis on proactivity
- A passion for video games
Good to Have:
- Experience and knowledge of the Unreal game engine
- MoCap technology and process experience