Senior Animator required at Roblox

Senior Animator required at Roblox

Studio: Roblox

Job Opening: Senior Animator

Location: San Mateo, CA, United States

Type: Full-Time

Responsibilities:

  • Report to the Director of Art
  • Create benchmark animations suitable for avatars that go beyond what is currently available on the platform.
  • Work with engineers to solve technical issues like blended animations.
  • Create custom rigs for set-piece animations.
  • Help develop and improve animation tools and pipeline within Roblox Studio.
  • Author specs for new features and improvements to the animation system.
  • Investigate and provide feedback on our tools and pipelines from an artist and game developer perspective.
  • Document work and pipelines and create user-friendly tutorials.
  • Review and provide feedback to any externally produced animations.
  • Be the content coordinator for all animation assets.

Qualifications & Skills:

  • A Bachelor’s degree in computer science or related CG field
  • 4+ years in the game industry, worked on titles on multiple platforms (mobile a plus)
  • The ability to envision extensible and efficient methods for production and improvements to everything from Avatar, Clothing, Hair, and skin shading.
  • Experience with modern real-time engines, variety of art tools (including Maya and Blender), runtime animation, complex deformation systems and cloth simulation
  • An expertise in human motion, squash and stretch, timing, and secondary motion.
  • The skills to build rigs, morph targets, do skin weighting, and solvers for hair and cloth.
  • A creative and strategic approach to solving existing issues and driving new tools/functionality for our developers
  • The desire to learn, explore and provide value in a fast-paced, fluid environment
  • Solid communication and collaboration skills

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