Senior Animator (Gameplay) required at Cloud Chamber

Senior Animator (Gameplay) required at Cloud Chamber

Studio: Cloud Chamber

Job Opening: Senior Animator (Gameplay)

Location: Montréal, Quebec, Canada

Type: Full-Time

Responsibilities:

Qualifications & Skills:

  • Shipped multiple AAA titles, ideally using Unreal or a comparable engine.
  • Exemplary skills in keyframe stylized 3D animation.
  • Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation.
  • Excellent problem solving and debugging skills.
  • A very strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • An exemplary understanding of traditional animation principles and how they support and enhance gameplay.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools such as FaceFx.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • A love for research, reference, and documenting your findings to share with the team.
  • Strong collaborative and flexible spirit.
  • Mentorship, coaching, and training experience is a bonus.

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