Senior 3D Environment Artist required at Supercell

Senior 3D Environment Artist required at Supercell

Studio: Supercell

Job Opening: Senior 3D Environment Artist

Location: Shanghai, China

Type: Full-Time

Responsibilities:

  • Maintain and elevate the quality of 3D environment assets, continuously refining their look and feel to meet the highest standards
  • Enhance and push concept designs to the next level by considering technical and design limitations, including polygon budgets and texture memory constraints
  • Work with outsourcing partners to build a stable production pipeline
  • Work with both design and technical constraints to develop level art using the existing level system, while consistently exploring and pushing the boundaries of what’s possible within the system
  • Collaborate with other disciplines to ensure all assets align with the project’s vision

Qualifications & Skills:

  • Hands-on experience in building Level art with Unreal engine
  • Expert experience in creating stylized PBR modeling, sculpting, texturing, and materials
  • Experience with 3D software (e.g., Maya, 3DS Max, ZBrush, Substance Painter/Designer, etc.)
  • Passionate about (mobile) games
  • A proactive doer who takes responsibility and pride in their work when given the freedom to work independently
  • Strong cross-discipline communication skills
  • A great teammate – we believe making games is a team sport

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