Studio: PixelAnt Games
Job Opening: Senior 3D Environment Artist
Location: Wrocław, Poland
Type: Full-Time
Responsibilities:
- Build a complex game environment in Unreal Engine 5, according to artistic vision and technical specifications.
- Collaborate with representatives of the other departments to actively seek the highest possible image quality and technical solutions to deliver artistic vision and drive the visual fidelity of the game.
- Work closely with the Art Director and Level Design on specific biomes from conceptualization to finalization to jointly develop the final aesthetics of the environment.
- Keep up to date with new technologies and techniques, current game development practices, and utilizing this effectively in game production.
Qualifications & Skills:
- Experience in creating high-quality video game assets – minimum completed 1 AA+ game title, completed AAA titles welcome.
- Excellent artistic skills – a sense of form, color, and composition. Ability to analyze the image and complex approach to achieve the highest quality of the built scene.
- Advanced 3D experience with digital art content creation tools (Any 3d package – Blender preferred, Zbrush, Photoshop, Adobe Substance package).
- Good knowledge of latest generation 3d asset creation techniques – the ability to create materials, work with shaders, and create tilting and trim textures.
- Strong understanding of modular workflows as it relates to architectural assembly and asset creation.
- Advanced hard surface modeling skills.
- Advanced knowledge of physically based material workflows and shaders.
- Very good English (at least b2).
- 2D experience, including designing and drawing is a plus.
- Unreal Engine experience is a plus.