Studio: Virtuos Games
Job Opening: Senior 3D Character Artist
Location: Chengdu, China
Type: Full-Time
Responsibilities:
- Make models and textures of 3D characters used in real-time 3D game engines;
- Understand various art styles and be able to follow the specific needs of the project;
- Learn timely new software tools and techniques;
- It can be seen that the project proposes the specified tasks and meets the quality requirements at the same time;
- A checklist should be used to check the quality of the final work before submitting the assignment to the team leader for review;
- Solve the problems of the team leader, artist, and client opponents;
- In case of any failure, the team leader should be notified in time; Other tasks assigned by the superior.
Qualifications & Skills:
- Proficient in 2D design, painting, drawing, etc.;
- Proficiency in 3D software (Zbrush, 3D Max, Maya, etc.);
- Have an in-depth understanding of games and are passionate about game production;
- College degree or above (art-related majors) or graduates from art-related colleges (including architectural design, industrial design, textile/fashion design, etc.)