Studio: Flatter Than Earth
Job Opening: Senior 3D Character Artist
Location: Global
Type: Contract
Qualifications & Skills:
- Create high-quality 3D characters based on iterative Concept Art and/or other guidelines.
- A minimum of 4 years of full-time professional experience as a video game 3D Character Artist.
- (Optional) minimum 16 months as a Supervisor/Lead Artist.
- If it is your desire to become a lead/supervisor of a small character art team, grow into that role with our support.
- Review and give feedback on 2D and in-engine game art, with particular attention on how it can further support the story and/or artistic qualities of the game.
- Collaborate with teammates to maintain the artistic vision of the Product.
- Exceptional communication and teamwork skills.
- Good knowledge of English (the team is multicultural) both spoken and written.
- Be part of the iterative design process for characters and support their progress & development.
- Participate in review of character art and feedback with ideas & possible solutions.
- Make sure to know the relationship between art & the story of our IP, so that they support each other.
- Maintain the quality and art style of 3D character art consistent across the project. If required, bridge stylistic gaps between 2D Concept Art & final 3D.
- Create & adjust 3D polygonal flow and 3D character loops to meet rig and animation team requirements.
- Strong grasp of Substance Painter, Zbrush and 3D modeling packedge.
- Adhere & maintain a 3D character art pipeline for high quality art set in Unity engine environment (URP). Improve methodology when possible.
- Optimize character assets to meet target platform performance goals.
- Take ownership over technical requirements of 3D character art that is under your care.
Apply for the Job Online: To apply, email your application with all required documents to contact@flatterthanearth.com