Senior 3D Artist required at PlaySide Studio

playside studio games job opening for senior 3d artist

Gaming Studio: PlaySide Studio

Job Opening: Senior 3D Artist (Mobile)

Job Location: Port Melbourne VIC 3207, Australia

Job Responsibilities:

  • To provide exceptional visual quality on your projects to create a fun and engaging experience.
  • Identification and assistance in the creation of documentation in projects you are tasked with.
  • Ability to work on a technical level with all members of staff in all areas of expertise.
  • Working alongside the other Art team members in a professional manner. And providing thoughts on improvements to all projects studio-wide.
  • Implement feedback from Lead Artist and Art Director.
  • Liaise with Art leads & producers within the scheduling phase of projects to ensure art implementation is within time/budget.
  • Work with Art Lead & Director to reinforce art style and to resolve stylistic questions.
  • Review progress of art team tasks and communicate potential issues to Art Lead and Producer.
  • Improve workflow and efficiency by sharing experience and skills, both verbally and through presentations and/or documentation.
  • To help in reinforcing great teamwork and amazing studio culture!

​Qualifications & Skills:

  • 5+ years of experience in video game production with multiple shipped titles in an artist role.
  • Ability to contribute to a vision and help guide your projects to success.
  • Experience providing mentorship and training to more junior members of the team.
  • Exceptional level of understanding of software including Maya, Photoshop, and Substance Painter.
  • Advanced level of knowledge in using Unity Game Engine.
  • Create high-quality game-ready models and scenes with minimal direction and a high level of autonomy that work optimally within the engine and platform constraints.
  • Review progress of art team tasks and communicate potential issues to Art Lead and Producer.
  • Work with Art Lead to reinforce art style and to resolve stylistic questions.
  • Excellent technical understanding of current asset workflows, shaders, and engine capabilities.
  • Improve workflow and efficiency by sharing experience and skills, both verbally and through presentations and/or documentation.
  • Excellent initiative, self-motivation, communication, organizational and problem-solving skills, as well as team working and the ability to accept and follow directions.
  • The ability to prioritize and work on multiple tasks simultaneously and manage competing priorities.
  • Strong attention to detail and the ability to work independently to get the job done without day-to-day direction.
  • Understanding of mobile / console games and the industry as a whole.
  • Conduct strategy audits with your lead to identify further opportunities to improve the way we do things.
  • Think on their feet and act quickly.
  • Have a can-do with the ability to turn a negative into a positive, no problem is too great.

Software:

  • Maya
  • Photoshop
  • Substance Painter

Apply: To apply, send your updated CV to jobs@playsidestudios.com

Leave a Reply

Your email address will not be published. Required fields are marked *