Job Opening: Senior 3D Artist
Studio: Jam City studio
Location: San Francisco, CA , USA
Job Type: Remote
Job Responsibilities:
- Work closely with the Art Director and team to create beautiful 3D worlds and assets.
- Model high resolution game environments and props.
- Have a high Level of understanding with Materials/Shaders to achieve realistic object Shaders.
- Excellent texturing/uv skills.
- Excels in scene lighting and rendering techniques.
- Work with art director, artists, and designers to create compelling lighting for a variety of environments, while maintaining a consistent style throughout the game.
- Collaborate with art director to develop specific color grading looks.
- Create, maintain, and communicate documentation for lighting guidelines and implementation techniques.
- Work with the Art Director to create and edit game character and object animations.
- Animate in Maya and Unity.
Qualifications & Skills:
- Experience working in Unity.
- Experience animating in Maya.
- Must have very strong scene lighting abilities.
- Candidates with mobile/game experience will be highly considered.
- Expert level understanding of Maya, Zbrush, and Photoshop.
- Excellent communication, organization, and time management skills are required.
- Ability to work effectively with small to large teams in a results-driven environment.
- The ideal candidate should be able to solve problems across multiple platforms and pipelines.
- Experience with V-Ray is a plus.
- Traditional 2D skills are a plus.
- A passion for gaming.
Softwares:
- Maya
- Zbrush
- Photoshop
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