Studio: Eidos Montreal
Job Opening: Senior 3D Artist
Location: Montréal, Québec, Canada
Type: Full-Time
Responsibilities:
- Create high-resolution 3D models of characters and creatures according to the art direction and design of the game;
- Rework models from 3D actor scans;
- Work in collaboration with the Animation, Programming, Game Design, and Technical Artists teams in order to optimize the models and create the necessary materials;
- Develop textures and lighting in order to make the characters believable according to the story and artistic direction of the game;
- Validate that the level of in-game quality is up to the ambitions of the project.
Qualifications & Skills:
- raining in 2D/3D Art or other relevant training;
- Relevant experience in creating characters with 2D/3D software;
- Excellent ability to create photorealistic models;
- Excellent knowledge of human anatomy, physiological reactions, body language and proportions in character design;
- Good knowledge of Animation principles;
- Experience in texture creation and shader manipulation;
- Experience with Unreal, a strong asset.
- Ability to adapt your style to an artistic direction;
- Ability to share and explain your ideas clearly;