Scopely is looking for a Narrative Game Designer

Scopely is looking for a Narrative Game Designer

Studio: Scopely

Job Opening: Narrative Game Designer – Star Trek Fleet Command

Location: Dublin, Ireland / Remote

Type: Full-Time

Responsibilities:

  • Create storylines and write dialogues for Missions in the game
  • Implement game content using custom development tools. This includes narrative design, mission writing, creating game environments, and quest design
  • Participate in Writers’ Room sessions with the team and help to shape Star Trek lore
  • Assist in the creation of design documentation and specifications
  • Write in-game Events and work with content and feature teams
  • Playtest, balance, and provide feedback on new game systems
    Curate company-wide playthroughs and feedback sessions
  • Work with Systems Designers, Artists, UX Designers, Producers, and more to update a live game with a huge active audience.

Qualifications & Skills:

  • Exceptional creative writing skills. We want to see a writing portfolio that showcases your talent and, if possible, some samples from games you’ve worked on
  • Technical writing ability. You’ll be instrumental in writing design documentation, style guides, in-game tooltips, and tutorials. You must be able to write clear and accurate specs for developers and player-facing instructions inside the game
  • Spreadsheet knowledge. Narrative designers on our team also work with numbers and balance. You need to know how to work with data to refine your craft and deliver quality.
  • Experience working as a Writer or Narrative Designer in mobile games or AAA, specializing in writing dialogue.
  • Excellent verbal and written communication and the ability to work in a team.

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