Studio: Scopely
Job Opening: Narrative Game Designer – Star Trek Fleet Command
Location: Dublin, Ireland / Remote
Type: Full-Time
Responsibilities:
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Create storylines and write dialogues for Missions in the game
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Implement game content using custom development tools. This includes narrative design, mission writing, creating game environments, and quest design
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Participate in Writers’ Room sessions with the team and help to shape Star Trek lore
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Assist in the creation of design documentation and specifications
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Write in-game Events and work with content and feature teams
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Playtest, balance, and provide feedback on new game systems
Curate company-wide playthroughs and feedback sessions -
Work with Systems Designers, Artists, UX Designers, Producers, and more to update a live game with a huge active audience.
Qualifications & Skills:
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Exceptional creative writing skills. We want to see a writing portfolio that showcases your talent and, if possible, some samples from games you’ve worked on
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Technical writing ability. You’ll be instrumental in writing design documentation, style guides, in-game tooltips, and tutorials. You must be able to write clear and accurate specs for developers and player-facing instructions inside the game
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Spreadsheet knowledge. Narrative designers on our team also work with numbers and balance. You need to know how to work with data to refine your craft and deliver quality.
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Experience working as a Writer or Narrative Designer in mobile games or AAA, specializing in writing dialogue.
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Excellent verbal and written communication and the ability to work in a team.