Scanline VFX is hiring 3Ds Pipeline Developer

Scanline VFX is hiring 3Ds Pipeline Developer

Studio: Scanline VFX

Job Opening: 3ds Max Pipeline Developer

Location: Germany

Type: Contract

Responsibilities:

  • Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline, and overall workflow development
  • Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
  • Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
  • Designs, builds, and implements pro-types; debugs, and QA’s using common testing platforms with stakeholders
  • Maintains and supports created tools and fine-tunes as needed
  • Writes technical briefs and documentation
  • Partners with pipeline management team to identify and schedule tasks
  • Defines communicates and enforces coding standards across teams and projects
  • Mentors other pipeline team members

Qualifications & Skills:

  • A in Computer Science, or similar discipline (required)
  • Minimum five (5) years of experience in VFX, Gaming, or other professional Max software development environment
  • Demonstrated advanced work experience with Max, MAXScript, C/C++, and Python
  • Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
  • Experience with user interface design in QT/PyQT
  • Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
  • Experience working with pipelines in Windows
  • Experience with meshes, transforms, joints, and dynamic simulations
  • Understanding of scheduling, task estimates, and capacity planning
  • Strong written and verbal communication skills

Apply for the Job Online: To apply, visit https://jobs.lever.co/scanlinevfx/14f23e8c-22bc-42f0-8cc4-4f11ac13bfa3/apply