Studio: Scanline VFX
Job Opening: 3ds Max Pipeline Developer
Location: Germany
Type: Contract
Responsibilities:
- Identifies and solves complex, systematic problems in the domain of the tools, plug-ins, pipeline, and overall workflow development
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages current technology research and development trends to innovate and advance ScanlineVFX’s technologies
- Designs, builds, and implements pro-types; debugs, and QA’s using common testing platforms with stakeholders
- Maintains and supports created tools and fine-tunes as needed
- Writes technical briefs and documentation
- Partners with pipeline management team to identify and schedule tasks
- Defines communicates and enforces coding standards across teams and projects
- Mentors other pipeline team members
Qualifications & Skills:
- A in Computer Science, or similar discipline (required)
- Minimum five (5) years of experience in VFX, Gaming, or other professional Max software development environment
- Demonstrated advanced work experience with Max, MAXScript, C/C++, and Python
- Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
- Experience with user interface design in QT/PyQT
- Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
- Experience working with pipelines in Windows
- Experience with meshes, transforms, joints, and dynamic simulations
- Understanding of scheduling, task estimates, and capacity planning
- Strong written and verbal communication skills
Apply for the Job Online: To apply, visit https://jobs.lever.co/scanlinevfx/14f23e8c-22bc-42f0-8cc4-4f11ac13bfa3/apply