Sandfall Interactive is hiring Props Artist Intern

Sandfall Interactive is hiring Props Artist Intern

Studio: Sandfall Interactive

Job Opening: Props Artist Intern

Location: Montpellier, France

Type: Internship

Responsibilities:

  • Model and texture 3D objects in accordance with the artistic direction and production deadlines, together with the Environment Artist and Lead Artist
  • Create hard surface and organic prop models
  • Help with the set dressing of specific environments
  • Participate in the team brainstorms to build original props, your ideas are welcome!

Qualifications & Skills:

  • You can model various assets in 3D with Blender or a similar tool.
  • You are able to optimize them (modeling / retopology/texturing with Substance Painter/shading) to be used inside UE5.
  • You have a passion for environment creation and can make a given artistic vision come to life in a game engine.
  • You have an eye for details and want your environments to be believable.
  • You’ve already used the level creation tools of Unreal Engine (foliage, landscape…).
  • You love playing games (if you like games like Final Fantasy, Dragon Quest or Persona that’s even better).
  • Experience in previous video games projects is appreciated but not mandatory. A nice portfolio can make up for it.

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