Studio: Sago Mini
Job Opening: Game Designer
Location: Toronto, ON, Canada
Type: Full-Time
Responsibilities:
- Collaborating with the production manager to shape and evangelize the overall vision for the game play experience and break down the work into key milestones and phases.
- Establishing game mechanics and controls with an emphasis on usability among young players.
- Creating and maintaining game design documentation including storyboards, flows, wireframes, visual design, specs, and paper/digital prototypes.
- Leading 3d level design.
- Working collaboratively with the artists, copywriter, animator and developers to shape the game.
- Presenting design concepts to the team and stakeholders and integrating feedback.
- Attending play testing sessions with parents and children, observing their behavior and then integrating feedback.
Qualifications & Skills:
- 5+ yrs of professional game design experience or a strong portfolio of equivalent work.
- Skilled with tools including Unity, Git, Creative Suite and Figma.
- Playful creative sensibility that resonates with young players.
- Strong sense of inherently satisfying mechanics and crafting cohesive game play experiences.
- A strong eye for visual and motion design.
- Excellent verbal, written, and interpersonal communication skills.
- Eagerness and drive to learn and develop skills.
- While this is not a game developer role Unity/C# programming experience is considered an asset.