Sago Mini is looking for Game Designer

Sago Mini is looking for Game Designer

Studio: Sago Mini

Job Opening: Game Designer

Location: Toronto, ON, Canada

Type: Full-Time

Responsibilities:

  • Collaborating with the production manager to shape and evangelize the overall vision for the game play experience and break down the work into key milestones and phases.
  • Establishing game mechanics and controls with an emphasis on usability among young players.
  • Creating and maintaining game design documentation including storyboards, flows, wireframes, visual design, specs, and paper/digital prototypes.
  • Leading 3d level design.
  • Working collaboratively with the artists, copywriter, animator and developers to shape the game.
  • Presenting design concepts to the team and stakeholders and integrating feedback.
  • Attending play testing sessions with parents and children, observing their behavior and then integrating feedback.

Qualifications & Skills:

  • 5+ yrs of professional game design experience or a strong portfolio of equivalent work.
  • Skilled with tools including Unity, Git, Creative Suite and Figma.
  • Playful creative sensibility that resonates with young players.
  • Strong sense of inherently satisfying mechanics and crafting cohesive game play experiences.
  • A strong eye for visual and motion design.
  • Excellent verbal, written, and interpersonal communication skills.
  • Eagerness and drive to learn and develop skills.
  • While this is not a game developer role Unity/C# programming experience is considered an asset.

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