Romero Games Ltd is looking for an Senior Props Artist

Romero Games Ltd is looking for an Senior Props Artist

Studio: Romero Games Ltd

Job Opening: Senior Props Artist

Type: Full-Time

Responsibilities:

  • Create high-quality, realistic 3D models of environment props, vehicles, military props, and hero assets ensuring they meet the visual and technical requirements of the project
  • Model, texture, and optimize organic and hard-surface assets for Unreal 5, paying great attention to detail and authenticity
  • Collaborate closely with the art team to translate concept art and design references into detailed 3D assets
  • Be able to provide feedback, own idea,s and engine implementation and adjustments where needed
  • Collaborate closely with the art and tech art team to meet project needs
  • Communicate, mentor, and provide guidance to other artists
  • Keep up-to-date with industry trends, emerging technologies, and cutting-edge tools related to props and hard-surface modeling as well as real-time rendering
  • Understand technical restraints while seeking out innovative solutions

Qualifications & Skills:

  • At least 6 years of proven Unreal experience and worked on one AAA title
  • Proficiency in 3D modeling, texturing, and optimization techniques for hard-surface assets, demonstrating a strong portfolio showcasing your work
  • Professional experience in UE5 Nanite workflows, pipelines, and blueprint creation
  • Expertise in industry-standard software such as Maya, 3ds Max, Blender, ZBrush, and Substance Painter for asset creation and texturing
  • Strong texturing and material definition skills, understanding of PBR pipelines and colors
  • Excellent communication and collaboration skills to work effectively with cross-functional teams
  • Subversion software knowledge of P4, SVN, or Git

Apply for the Job Online: To apply, send your CV to jobs@romerogames.com