Studio: Roarty Digital Inc.
Job Opening: Technical Artist/Rigger
Type: Full-Time
Qualifications & Skills:
- Strong portfolio in rigging facial and body
- Strong understanding of Unreal and implementations
- Familiar with cloth setup in UE and facial blend shapes
- 2+ years experience as a technical artist or rigging artist in the videogame or VFX industry
- Experienced with Maya
- Experienced with rigging and skinning characters
- Strong understanding of a real-time workflow for animation
- Great team player, self-motivated, and can communicate well
- Strong understanding of real-time clothing solutions
- Located in North America or South America (preferred)