Studio: Riyo Games
Job Opening: 3D Environment Artist
Location: Ontario or Quebec, Canada
Type: Full-Time
Responsibilities:
- Work closely with the Lead Environment Artist and Art Director
- Creating 3D environments and assets from concept art and descriptions
- Creating block-out assets and crafting production-level stylized game environments
- Modeling various models that are efficient, UV’d and have proper lightmaps
- Create stylized PBR textures
- Importing models into Unreal, setting them up correctly and creating applicable materials
- Working closely with the rest of the art team to maintain a consistent and high-quality art style
- Working closely with game designers to create and adjust environments based on gameplay needs
Qualifications & Skills:
- A minimum of 3 years of experience in 3D modeling/sculpting/texturing
- Proficient in industry-standard tools like Maya, Blender, Photoshop,
- Very comfortable texturing in Substance designer and Substance painter
- Proficient in game environment development processes from sculpting, to retopo, baking, uvs, texturing etc
- Strong knowledge of modular construction and assembly techniques, lighting, colour theory, composition, shape language and post process effects
- Good sense of asset organization and adherence to naming conventions
- Comfortable with ambiguity and able to drive towards clarity to deliver work on time
- Able to give and receive constructive feedback
Pluses:
- Familiarity with Unreal Engine
- A resident of Ontario or Quebec, Canada or willing to move here
- A shipped game title
- A love of JRPGs